Violating this rule can and will induce serious legal action, so you might not want to do anything rash. For the time being, only and ign.com have my authorization to post this FAQ on its page. No form of reproduction of this FAQ is allowed and it may not be distributed in any way without the author's content (me).
_ This FAQ is written by Eizaz and is copyright ❾izaz Azhar, 2003. +=+=+=+=+=+ LEGAL INFO +=+=+=+=+=+ As with all FAQs, this section must be included to avoid any legal complications. Which happens to be the reason why I'm writing this FAQ. A great game which never grows old, no matter how many times you play it. The music is fantastic too, as every character and scene had its own theme, and were specially created for the Sound Blaster. As expected, the brain-cracking puzzles are still here, harder than ever, in fact - for the record, my dad and I took 5 years to complete this game. There were two versions available, for both Macintosh and IBM machines. This resulted in very realistic-looking movements, and the game was an instant hit. The game boasted even smoother graphics than those of Karateka, and was also one of the first ever games to capitalise on motion-capture techniques, which were still experimental at the time. Like Karateka, this game was also a side-scrolling 2D game, but with vast improvements over the former. And just when people thought things couldn't get any better, Mechner came up with a new game Prince Of Persia. Its music was also very-well expressed It had a lot of "emotions" that suited each particular scene. Invented by Jordan Mechner, the game was the pioneer of 2D side-scrolling games back then. It was a great improvement over most of the games of that time, as virtually nobody had seen such smooth graphics before. +=+=+=+=+=+=+=+=+ GAME INTRODUCTION +=+=+=+=+=+=+=+=+ In the year 1984, a little-known game named Karateka stunned the gaming world with its fluid-like graphics and amazing animation - Not to mention its brain-cracking puzzles which left most gamers (myself included) tearing out their hair in frustration. It may cause some inconvenience, but in return, you get a detailed (if not the only) FAQ on this game.
If you have any comments, anything about this game, this FAQ or even myself (yikes!) feel free to contact me at the following address: NOTE: As with my other FAQs, this FAQ is best viewed in 1024 by 768 pixels. Do e-mail me about any new tricks/hints/glitches, but chances are it's already covered in my FAQ. I'll be happy to do so, in fact! Also note that I am playing version 1.0 of the game. (Don't worry I won't give away everything.) It's fine with me if you want to post this FAQ on your page, as long as you give credit where it's due, and you ask my permission. I assume you want to win the game and I'm telling you how, regardless of the storyline, but still, I'll try my best to keep the story alive for you. In this FAQ, I'll refer to the character as "Prince", as there was no formal name given. I have never read any walkthrough on this game apart from the original manual, and my dad and I completed this game from scratch. I have played this game since I was 4, and everything I have written down here are entirely based on my years of experience playing this game. If you're reading this FAQ, then you are reading 13 years of experience. This time, I'm writing a FAQ/Walkthrough on the legendary game Prince Of Persia. First version of FAQ (1.0) - # Work on FAQ started around 2.00 AM, 6th April, 2003. # Finished about 10.30 PM, 9th April 2003.
Started about 11.00 PM, 9th April, 2003 # Update finished at 9.30 PM, 11th April, 2003 - FAQ updated to Version 1.1 - # Added more cheat commands, added more info about the levels, added character info, fixed some typo errors.
YES NOo888o `Y8bod8P' d888b 8""888P' o888o `Y888""8o +=+=+=+ UPDATES +=+=+=+ - FAQ updated to Version 1.4 - # Added virtually every password letter that the game dishes out in security confirmation level, added "Runthrough!", added "E-Mails" Started around 12.32 PM, May 8th, 2003 # Finished at 10.25 AM, 9th May, 2003 - FAQ updated to Version 1.3 - # Added a password table for some letters in the security confirmation level, very much incomplete Started at 12.30 AM, April 12th, 2003 # Finished at 1.58 PM, April 12th, 2003 - FAQ updated to Version 1.2 - # Fixed more typo errors, added "Miscelleneous" section, did some ASCII art, shortened some sentences so that it won't be so long horizontally, added "My Time", added "Questions and Answers".